R specifies the radius of the circle that is rotated about the outline, either inside or outside. Rotating a figure about the origin can be a little tricky. Rotation is an example of a transformation. The coordinate plane has two axes: the horizontal and vertical axes. ROTATION A rotation is a transformation that turns a figure about (around) a point or a line. A transformation is a way of changing the size or position of a shape. The point a figure turns around is called the center of rotation. Basically, rotation means to spin a shape. The center of rotation can be on or outside the shape. Create a transformation rule for reflection over the x axis. The general rule for rotation of an object 90 degrees is (x, y) -> (-y, x). Delta specifies the distance of the new outline from the original outline, and therefore reproduces angled corners. The most common rotations are 180 or 90 turns, and occasionally, 270 turns, about the origin, and affect each point of a figure as follows: Rotations About The Origin 90 Degree Rotation When rotating a point 90 degrees counterclockwise about the origin our point A (x,y) becomes A' (-y,x). When negative, the polygon is offset inward. In other words, switch x and y and make y negative. No inward perimeter is generated in places where the perimeter would cross itself. (default false) When using the delta parameter, this flag defines if edges should be chamfered (cut off with a straight line) or not (extended to their intersection).
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